Aquilaeian Empire
Version 2.5
June 2005
SEIV Deluxe and SEIV Gold.

2.5 Updates.
a. The AI will use more intel points.
b. Changed the Drone designes to classical designs.
c. Some fixes in the Scout ships.
d. Changed the Research file to get Intel in less time.
e. Few changes in the Planet_Types file.

2.4 Updates
a. The AI will use BaseShips.
b. Changed the research.txt to help research BasesShips faster.
c. Changed the Facilities.txt to help the AI build more Research Facilites.
d. Changed the Construction_Vehicles.txt.

2.3. Updates
a. Updates into the Empire Characteristics for games with 2000 points: more Aggressiveness/Defensiveness and less Mining, Farming and Refining.
b. The AI will build scout ships mostly in the Exploration State.
c. New Attack ship Designes, that would help the AI fighting against other AIs.
d. The AI will build Sun Destroyers in the defensive status.
e. When the AI have no more tech to research, will build Intel facilities.

2.2. Updates
a. Killed a few bugs in the ship design and ship construction.

2.1 Updates

a. Because the Ionic Dispersers can't skip anymore the shields, I think that it's no more a "must be" weapon for the AI,
then, have changed the research tree and the ship designes to use more shield depleters.
b. Lots of fine tunning with ship designes (for example, ships with Quantum Reactors but without Solar Collectors in the 
final game).
c. Changes into the Construction Vehicles file.
d. Because most the games against the AI, the AI at least has low bonus, I have changed the Empire Setup to use more points
in Aggressiveness/Defensiveness.
e. In combat, the Aquilaeian ships will break the formation.
f. More names for ship designes.
g. Lots of small improvements here and there!

Race Characteristics
===============
This great shipset was created by Klaus Lehtonen (aka Zarix). He requested if somebody could create an AI, and here is the result.
The Aquilaeian Empire was optimized to play without starting tech, and to play with all the tech available from the start, without use of medium or high bonus.
The Aquilaeian is a race with high Research Skills and knowledge in the Organic Manipulations. 

Thanks
======

- To Klaus Lehtonen (aka Zarix), yes, the same guy that did the great Toron Shipset!

- To Malfador Machinations of course. I hope that Aaron will get good money this time!

_ To Shrapnel Games, because they have more vision than others companies.

_ To Mephisto, Dynarr and Tampa_Gamer: thank you guys! Without this great MOD (TDM-ModPack) that you did, I never would tried to do my own AI scripts. Also, thanks because by looking into your scripts, I learned the more important things to create a good AI.

_ To Atraikius, for his ideas to use standard ships as Carriers, Transports, etc.

_ To Rollo for his suggestions and their idea to use Monoliths.

_ To Alpha Kodiak, for his idea to use Planet Creators.


Credits
======
- The Aquilaeian shipset is the ownership of Klaus Lehtonen (aka Zarix).


AI PERFORMANCE
==============

5th Place in the AI Death Match 1.
4th Place in the AI Death Match 2.
3th Place in the AI Death Match 3.


Contact
======
If you have suggestions, bug reports, etc, etc, please drop me an e-mail to: pereyraj@montevideo.com.uy

Enjoy!

Master Belisarius